PAIGE GREGORY DIGITAL MEDIA PROJECT 2
Development Journal
Personal Reflection
Fictitious Production Project Proposal
Industry Research: Quixel
Industry Research: Unreal Game Engine
Landscape Scene Experiment-UE4
Careers within Epic Games
Potentials for Future Production Projects
Case Study: Tverrfjellhytta: Unreal Engine by Pawel Mielnik
Case Study: Japanese shrine by Tomáš Březík
Project Breakdown: Mountain House by Samuel Metivier
Software/ Hardware Review: Auto Materials and Alpha Masks (Brushify)
LOD’s (Level of Detail) in Unreal Engine 4
Rescource Review: Creating a Scene in Unreal 4
Software/ Hardware Review: World Machine/ UE4
Comparing Game Engine Competitors
Resource Review
Experimental Proposal
Campfire Pitches
Initial Project 2 Intents & Ideas
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